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Backend Team Lead (Core Services)
4 years ago
Epic Games is growing and is looking for Online Service Team Leads to join our mission in delivering free, cross-platform game services for all developers. First announced in December 2018, Epic Online Services will release services throughout 2019 in our SDK that helps developers launch, operate, and scale high-quality online games.
The Online Service Team Lead will guide a team of Software Engineers, Testers, Analysts and others in providing developers the infrastructure and tools currently powering Fortnite to create game experiences like never before. Learn more at http://epic.gm/b0i6x
Responsibilities:
- Lead team in creating and operating online systems and solutions spanning backend services, Web app and SDKs
- Own technical design and drive implementation of robust, highly scalable online solutions
- Definition, delivery and ongoing improvement of SLAs for online services environment - system health and monitoring, reporting and response, on call resolution
- Partner with stakeholders to establish clear priorities and defining expectations which translate to scope of work team can effectively deliver on
- Team Management - understanding strengths and opportunities for growth, surfacing opportunities for development
- Ongoing, transparent communication with a focus on expectations fostering trust with internal stakeholders and external partners
- Deep knowledge and ability to drive best practices around industry standards including scalability, resiliency, security
Qualifications:
- 7+ years software engineering industry experience developing online systems with object-oriented oriented programming languages. Java preferred
- Proven track record of guiding and developing teams delivering online solutions at scale leveraging industry best practices and standards
- Knowledge and understanding of system health, monitoring and troubleshooting for distributed online solutions
- Hands-on development of applications with persistent connections (web socket, server-side events, etc)
- Experience building asynchronous, non-blocking online services
This is going to be Epic!
#LI2
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