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Backend / Server Programmer [Unannounced Project]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Do you want to be part of creating systems which will enable players to share unique experiences in our games? We are now looking for a Backend / Server Programmer to join our expanding Online team, working on an unannounced project.

Cloud tech has levelled the playing field for online games, and our vision is to go above and beyond to create amazing online experiences. Your focus as a Backend / Server Programmer will be on bleeding edge online tech, and you will work on iterations primarily in C++, but with the opportunity to explore what Rust and Go can bring to the table.

As we work in cross-functional teams within the project, you will be interacting with people from many other disciplines and follow agile methodologies to drive your work forward.

This is a permanent position based in Malmö, Sweden. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.

Responsibilities

Qualifications

You as a person
You have a genuine interest in creating scalable online systems that can serve millions of players. You are comfortable with working in an international environment, have great communication skills in English, and are aligned with our core values. We would also like to see that you have the following skills and experiences:

Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process. We look forward to receiving your application and learning more about you.Meanwhile, please check-out the videos posted below and our employee perks here, to gain greater insight into life at Massive.

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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