This job might no longer be available.
Audio Tools Engineer
1 year ago
Do you have a passion for sound effects and music in games, can you code? Do you want to work with cutting edge technology on a new AAA game? Oxide Games has the position for you! Join us as an Audio Tools Engineer. The ideal candidate enjoys both Audio and Engineering with strong communication skills. Step into Oxide as the link between Audio and Engineering to build amazing games.
Responsibilities:
- Collaborate with Engineering and other departments to ensure audio is correctly incorporated into gameplay
- Configure and maintain audio tool pipeline
- Integrating audio into the game
- Technical support for the Audio team
- Troubleshooting/bug fixing Audio issues in development and game
- Integrate and extend 3 rd party software into engine game/ support audio
Requirements:
- BS Degree Computer Science or equivalent
- Music/Audio Background
- Knowledgeable in C++
- Team player mindset
- Strong communication skills
- Wwise Experience
As a plus:
- C# and/or other programming languages
At Oxide you will have the ability to collaborate across all departments, both technical and non- technical. As a growing company, there is room for career advancement, agency and responsibility. Join our team to work with an award winning, experienced audio designer and other industry veterans on our exciting new title.
Create Your Profile — Game companies can contact you with their relevant job openings.