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Audio Supervisor [Unannounced Project]

Ubisoft
Stockholm Stockholm County se
4 years ago
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Job Description

Do you know what it takes to create a distinct music soundtrack for a game? Can you translate a vision for adaptive music into specifications for composer and programmers alike? Then we got a great opportunity for you!

We are looking for an Audio Supervisor for an unannounced project. Working closely with the Creative Director and Audio Director, driving the design and function of the music system and the music tools and pipelines, you will ensure the musical style and function embodies the IP, that all quality bars are met, and implementation is a great fit to the mechanics and narratives of the game.

As a leader of your discipline, you will be responsible for quality and stakeholder in the musical experience, while accountable for meeting internal and industry benchmarks of design excellence.

What you'll do:

Qualifications

You’re a:

Is this the opportunity you were waiting for? We would love to hear from you.

Additional Information

Making good games takes effort, making great games takes a different type of thinking.

Are you a game designer, artist or engineer? Cool. How about a chemist, economist or social scientist? Let’s talk. At Ubisoft Stockholm, we feel different thinking comes from many places and that good ideas, no matter where they come from, are the key to unlocking our potential.

Located in the storied Östermalm neighborhood in Stockholm Sweden, we believe thinking of new ways to solve old problems is a cornerstone of innovation and we are looking for passionate people who follow their dreams to make the world a better place.

We know there is a better way to making great games.

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