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Audio Artist - World SFX

Electronic Arts
Vancouver British Columbia Canada
2 years ago
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Audio Artist

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

Role: This is an Audio Artist position with the Ripple Effect Studios Audio Team in Los Angeles, supporting the Battlefield Franchise. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three-hour time difference to the Pacific Time Zone to apply.

In this role, your primary focus will be to work as a Sound Designer supporting our World team. This will involve creating ambient backgrounds, spot emitters, and many other sound effects that bring our worlds to life. Sound Design will be your focus, but you must also be comfortable with asset integration and the technical aspects of working in our 3D game editor FrostEd. In addition, we will also rely on you to partner with and encourage our junior level Audio Artists, occasionally reviewing assets and making sure they meet our quality level.

For this position, we are looking for an experienced Audio Artist. This is not an entry level position.

Responsibilities:

Requirements:

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

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