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Audio Artist (Contract)
4 years ago
Audio Artist
The AudioWorks team
AudioWorks is an award-winning audio team creating audio assets for titles within EA STUDIOS. Through uniting our creative talents and technical expertise, AudioWorks is driving industry-leading audio through partnership, expertise, innovation and uncompromising quality.
Role Overview
We are looking for an experienced Audio Artist who can make an immediate contribution to all aspects of audio development within the EA Sports AudioWorks team. You will manage audio-specific project(s), with the goal of creating a quality audio experience. You will need to have some post-production experience and experience in all phases of audio design and production, with proficiency in more than one main component – sound design, music, voice production, and implementation.
Key Responsibilities
- Create quality audio for our video games, with a high focus o
- n cinematic, story-driven gaming experiences
- Author small and well-defined audio-related tasks, with a high focus on content pipelines
- Directly support feature(s) or small project or task(s)
- Participate in projects and finding creative solutions with the audio team
- Quality control review for the projects audio (pre-CQC) on all applicable platforms
- Design source elements; Speech/SFX editing, naming and file organization
- Keeping audio files organized
- Audio post-production for any in-game video content
- Take direction from the Audio Director and other more senior audio artists on a project, but still expressing your creativity
Required Skills and Experience
- 2+ years of game audio experience
- Fully proficient in ProTools (ProTools certified or equivalent)
- Solid experience using game audio development tools, technology and pipelines
- Experience with modern audio creation equipment, software, and recording techniques, with a high level of proficiency in at least one DAW
- Good 5.1 audio mixing skills
- Solid knowledge of PC and console audio hardware
- Outstanding sound design and audio awareness ability
- Preferred skills in the area of technical implementation of game audio
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