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Audio Art Intern
4 years ago
THIS IS FOR SPRING 2020 INTERNSHIP (JAN - MAY). APPLICATION DEADLINE OCTOBER 21st.
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create interactive experiences that engage and inspire players of all ages across all platforms. Presently, we are focused on virtual reality, augmented reality, location-based experiences, and social games.
Do you like to work on innovative projects in a motivating, friendly atmosphere? Would you agree that games can engage and inspire?
If you answered "YES!" to both questions, you might be a fit for our studio!
Schell Games offers paid internships and for-credit co-op positions. These positions are a great way to get real-world experience in the games industry. You will get hands-on experience working on actual projects with the members of our studio.
ART INTERNSHIP
We are currently seeking a talented Audio Art Intern to join our team and help build educational game and entertainment experiences. Our ideal candidate will have the ability to handle both technical and artistic issues during game development as well as be able to work quickly in a team atmosphere with schedules and reliable milestone delivery. Passion for audio design, SFX, VO recording and cleanup, and musical composition are crucial. The applicant will be working on a variety of projects, under the direction of our audio designers. Previous experience with creating and placing audio hooks, mixing and leveling audio, and working with game teams is a bonus.
Candidate will be expected to work in-office at our Pittsburgh location - workstation and tools will be provided. Schell Games will work with the school to provide evaluation for course credit if necessary.
Requirements:
- Portfolio/Reel of work must be available for review
- Expert knowledge Logic, Adobe Audition, or similar DAWS
- Flexibility with adoption of audio styles and range in both music and sound design is critical
- Comfortable working with and mixing from sound banks
- Background in music composition
- Sound recording / Voice recording / Foley experience
Experience Preferred:
- FMOD / WWise / middleware interest or previous experience
- Previous professional experience with franchised media
- Experience with Unity game engine
Desired Skills:
- Organized spreadsheet and documentation skills
- Can use Source Control (Perforce and SVN) efficiently
- Music polishing/mixing/cleanup assistance
- Digital audio editing and mixing skills
- Voice over coaching, directing, and cleanup
- Familiarity with video capture and editing software
- Interest in researching audio optimization standards
Education:
Currently pursuing a degree in arts with a focus on music, sound design, or audio technologies
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