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Associate Tools Engineer - Unannounced Project

Bungie
Hybrid / Bungie-Approved Remote Locations
1 year ago
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Do you love games and the technology that enables us to build them? Do you enjoy collaborating closely with creative talent? Would you like to help Bungie create their next enduring game IP?

As an Associate Tools Engineer at Bungie, you will join an interdisciplinary team to implement, improve, and maintain our content creation tools. You will interface directly with content creators to become familiar with the pipeline they use day to day. You’ll spend time optimizing workflows, updating user interfaces, and developing new features, all with the goal of building better workflows for our content creators.

NOTE: Eligible applicants must be graduated from a college, university, or related program within 12 months, or planning to graduate this year, or moving from primarily learning to primarily working within 12 months or transitioning from one craft, function, or discipline to a new one

RESPONSIBILITIES

REQUIRED SKILLS

NICE-TO-HAVE SKILLS

Most Bungie employees and contractors will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective employees located outside of CA, FL, IL, NC, OR, TX, or WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s remote policy is subject to change at the company’s discretion.

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