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Associate Technical Artist

Electronic Arts
Vancouver British Columbia Canada
4 years ago
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The Rigging Technical Artist (Rigging TA) is an effective liaison between artists and software engineers by developing solutions to assets, tools, and workflows that enable the desired visual result to be attained. As a contributor, understanding of real-time computation and biomechanics, as it relates to human anatomy, is a must for creating believable skin deformation and control systems. The Rigging TA will work as part of a team and coordinate with supervisors, lead artists, and directors to create, maintain, and deliver content to game teams.

What a Rigging TA does at EA:

The next great EA Rigging TA needs

What’s in it for you? Glad you asked!
We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP company match and, of course, many other perks! And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our location: http://careers.ea.com/our-locations/burnaby-eac

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