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Associate Sound Designer - Diablo IV
2 years ago
Team Name:
Job Title:
Associate Sound Designer - Diablo IVRequisition ID:
R010007Job Description:
We Need You
The Minions of Hell are growing stronger...
Are you a skilled Sound Designer? Come Work with us on Diablo IV and help us create something extraordinary.
Our team of talented developers are growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we will be a phenomenal fit for you.
Stuff We Will Trust You With
The ideal candidate needs to have sound design experience with demonstrable skill recording and editing foley, sound designing magical abilities, creatures, and environmental audio. The Sound Designer will work closely with the sound supervisor, game producers, artists, designers and be comfortable with face to face collaboration. Candidates should be able to receive and respond to direction to bring their characters, creatures, and environments to life. The ideal candidate must have an ability to not only create excellent, original content, but to successfully utilize our game tools to integrate their work into the final product -- ensuring that great concepts make the transition from the microphone to the game on the shelves.
Requirements
Experience
- Creating outstanding sound assets specifically for video games including foley, magical spells, creatures and ambiance
- Live recording sessions, both in the studio and in the field
- Designing and conforming sound-to-picture
- Multi-channel audio formats
- Commercial and proprietary audio implementation tools for multiple platforms and workstations
- Game audio credits on at least 1 major, shipped title
Knowledge & Skills
- Proven skills and a unique artistic "voice" in terms of communicating and furthering a storyline via the medium of sound
- Ability to take direction and work cooperatively with other disciplines
Key Attributes
- Ability to take direction and work cooperatively with other disciplines
Extra Points
Experience
- Previous experience developing games that use Audiokinetic Wwise or FMod Studio
- "Building block DSP" such as Kyma, Max / MSP, or Reaktor
Knowledge & Skills
- Computer-readable or level-design style scripting or light programming knowledge
Key Attributes
- A passion for field recording and audio source creation
- A passion for video games
Required Application Materials
- Resume
- Cover Letter
- Applicants must submit an online demo reel showing relevant experience
COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.
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