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Associate Software Engineer

Electronic Arts
Bucharest Bucharest Romania
2 years ago
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EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and we—has expanded immensely, but we are still motivated by the same passion for developing, publishing, and distributing the world's best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA favorites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world's most successful game franchise, The Sims. Fuelled by our experienced staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.

More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

Main Purpose of the Role

The SE will work on the continued development of RPM Shift, an enterprise application responsible for managing and transferring EA intellectual property, game builds, throughout the organization. You design and codes the required features in a large web-based application. They are expected to perform the requirement gathering, analysis and design tasks, taking basic concepts all the way through the development cycle to their completion.

Responsibilities

Participate in the implementation plan that includes schedule, priorities, dependencies and deliverables

Write high-quality code and debug across multiple modules while dealing with related external dependencies

Perform complete testing of web applications – unit, system and black box testing

Qualifications

University Degree in Computer Science or equivalent experience

Java programming skills

Fluency in written and spoken English

Good knowledge of the MS Office suite

Excellent Software Engineering skills

Technologies:

Desirable

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