This job might no longer be available.
Associate Level Designer - Unannounced Survival Game
2 years ago
Team Name:
Unannounced ProjectJob Title:
Associate Level Designer - Unannounced Survival GameRequisition ID:
R008602Job Description:
We Want You
A new world and a new journey await you. It is a world different from any other Blizzard has created.
If you’re a passionate game developer, and, well, a good human being, then we’d love to talk to you. We have a new AAA survival game in the works, set in a new IP for PC/Console. It’s going to be amazing, and we’d love to bring you along for the ride. Together, we’ll build something big, bold, and beautiful.
As an Associate Level Designer, you will bring a passion to learn and grow, as you collaborate closely with design to create excellent gameplay spaces, while also championing artistic execution alongside environment and concept artists. You will be reviewing feedback, with the world design team, from playtests and then leverage that information to decide what actions to take. You will contribute to and draw upon the team's collective creativity to finalize a design that meets the project’s needs. Together, we will help foster Blizzard’s core value of “Gameplay First” in an environment that highly values open-minded collaboration, direct, objective feedback, and the eagerness to grab and drive a feature to Blizzard quality.
We believe our team is good. Really good. Granted, we’re obviously biased. But we also believe there are lots of developers out there who can make us even better. You could be one of those people. If you’re looking for a team where inclusion, thoughtfulness, empathy, professionalism, and collaboration are all seen as critically important, we believe our team could be a phenomenal fit for you. Join us and help craft our future!
COVID-19 Hiring Update: We've transitioned to a work-from-home model, and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.
We need your help with:
- Providing world building and level design from conception to the final stages of polish.
- Implementing level design/project goals and objectives, ensuring the game's creative pillars are captured.
- Embracing Blizzard's core value of "Every voice matters," creating a safe space for collaboration, communication, and creativity across all disciplines and departments.
You’re good at:
- Creating immersive and explorable environments that you might find in a AAA game.
- Demonstrating some level design skills and processes including, but not limited to, level flow, engagement design, pacing, storytelling, etc.
- Working with level editing packages such as Maya, Unity, UDK, or other proprietary tools.
- Spatial and layout design.
- Exercising design sensibilities.
- Pitching game design concepts in a clear, detailed manner, through strong written and verbal skills.
- Rapid prototyping to test the feasibility of concepts.
- Self-critiquing and accepting outside feedback.
- Being self-motivated with a strong work ethic.
Extra awesome points for:
- Experience with AAA game engines such as Source, Unreal, Unity, or CryEngine
- Experience creating levels for AAA games
- Familiarity with programming and scripting languages such as C++, C#, Lua, or JavaScript
- Knowledge of Maya, 3DS Max, Photoshop, Zbrush, and Substance.
- Enjoy playing a variety of video game genres and titles.
You’ll need to provide us with:
- Your Resume
- Your Portfolio – Only digital applications will be accepted such as a website, blog, or online album. Physical media will not be accepted.
- A design test might be required
Create Your Profile — Game companies can contact you with their relevant job openings.