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Associate Level Designer - Treyarch
2 years ago
Job Title:
Associate Level Designer - TreyarchRequisition ID:
R009787Job Description:
Associate Level Designer, Big Map Team - Treyarch
Home to some of the industry's best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty®: Black Ops franchise has captivated millions of players around the world. We are looking for highly effective, self-motivated people with intense creative vision and a passion to learn. Our goal is to foster an inclusive environment with an eye for the future of video game development.
This role is on the Big Map branch of the Level Design team, where you will be designing parts of large-scale, open levels for multiplayer and cooperative game modes. You will create spaces and structures that are well-crafted, realistic, and most importantly, fun to play.
What you’ll be doing:
- Work with design leadership, artists, and other level designers to deliver large-scale environments that embody the creative vision of the game.
- Research subject matter related to the history and look of locations portrayed in a level.
- Collaborate with other designers, artists, animators and engineers to create spaces that are not only incredibly fun, but look great and run well.
- Originate designs on paper, then realize those designs as geometry in the level editor.
- Refine level geometry based on feedback from design leadership, and from internal playtesting.
- Give level geometry an initial visual identity based on photo reference and concept art.
- Arrange structures and objects on terrain to create a cohesive, relatable, and interesting gameplay space.
- Collaborate with our World Building and Art teams to bring level geometry to a finished, realistic appearance.
- Provide constructive, insightful feedback to your teammates.
- Prioritize and self-manage to meet deadlines.
The skills/experience you’ll need:
- Ability to communicate effectively with other designers, management, and peers in other disciplines.
- Overall knowledge of game design concepts including, but not limited to, level flow, engagement design, pacing, etc.
- Be proactive in communicating progress and solving problems.
- Experience with one or more 3D level/world creation packages.
- Familiarity with recent shooters and the trends of the genre.
And you’ll really get our attention if you have:
- Experience with the Radiant level editor
- Mod community experience
- Experience creating large-scale multiplayer spaces
- Experience sculpting realistic terrain in level/world creation packages
- Shipped game experience
Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III, Call of Duty®: Black Ops 4, and the studio’s most recent release, Call of Duty®: Black Ops - Cold War, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.
Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.
Treyarch is wholly owned by Activision. To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
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