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Associate Level Design Director
2 months ago
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Location of position: Toronto, Ontario
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.
Most recently, we launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto’s first new IP, using technology that seamlessly blended physical and digital gameplay. We have an exciting roadmap of projects for the future and can’t wait to share more details.
Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.
On being an Associate Level Design Director at Ubisoft Toronto
As an Associate Level Design Director at UbiTO, you will help plan a content-rich world, and guide a team of level designers in bringing its quests and locations to life. As the connection between the design vision and your team members, you clearly communicate information that allows each one to grasp the intended experience you’re collectively trying to achieve.
Throughout production, your team can rely on your technical and creative expertise to navigate the level design process – and overcome any obstacles that come their way. While your designers focus on their areas of ownership, you pay attention to the larger picture. You ensure that every mission and place seamlessly combine to create an engaging journey for players to discover.
Type of Position: Permanent, full-time.
The daily life of an Associate Level Design Director at Ubisoft Toronto
- Collaborate with core team members to develop the overall design vision;
- Brainstorm and research to plan the mission & world guidelines.
- Help outline the gameplay experience (landmarks, encounters, flow, rhythm, tension, pacing, variety, etc.);
- Participate in prototyping to experiment with designs & explore opportunities;
- Meet with your team to reinforce the design vision, set benchmarks, tackle setbacks, etc;
- Review and provide feedback on integrated work and gameplay features to achieve quality;
- Balance artistic aspects with technical constraints to align all technical, design, graphic, and narrative features;
- Keep the core team up to date on progress and feasibility;
- Find solutions to issues uncovered by playtesters and cross-functional teams (get to the root of problems to solve them);
- Mentor and grow your Level Design team.
What it takes to make it
- A college diploma in Game Design or equivalent (undergraduate degree an asset);
- At least 5 years of experience in the video game industry or other relevant experience + 2 years of leadership;
- Knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush);
- A highly collaborative, innovative, creative, and empathetic spirit;
- Critical thinking, curiosity, resourcefulness, and plenty of flexibility;
- Excellent problem-solving, organizational, communication, interpersonal, presentation, and mentorship skills;
- Ability to accept feedback and adapt to it.
We know that skills and competencies show up in different forms and can be based on different experiences. That's why we strongly encourage you to apply even though you may not have all the requirements listed above.
What to send our way
- Your CV, highlighting your education, experience, skills, and any games shipped
- A hybrid, flexible work model
- Six weeks of vacation
- An enhanced parental leave program
- Competitive Salary
- Comprehensive Benefits Package:
- Disability Insurance
- Dental Insurance
- Extended medical insurance
- (Optional) RRSP contribution
- Relocation Assistance
- Bonus (If Applicable)
Life at Ubisoft
At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.
When you’re a member of our team, your professional development is a priority. You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies – from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development.
We celebrate the big and small moments together – with virtual events, get-togethers, giveaways and more. In addition to our “right to disconnect” philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams.
At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive work environment that reflects the diversity of our player community and is inclusive and respectful of the individuality of our team.
We encourage applications from Indigenous people, racialized people, neurodivergent people, people with disabilities, people from gender and sexually diverse communities and/or people with intersectional identities.
If this sounds like your kind of studio, what are you waiting for?
Ubisoft Toronto is committed to providing accommodations for accessibility upon request.
We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies, please.
All your information will be kept confidential according to EEO guidelines.
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