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Associate Lead Animator

Ubisoft
Chengdu Sichuan cn
4 years ago
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Job Description

General Description

We are looking for a highly motivated Associate Lead Animator to collaborate with the development team, and to manage the Animation deliverables for our exciting new project. You will be key to the planning and organisation of the Animation tasks, and for maintaining quality and production visibility.

There will be a degree of hands on work, balanced with team management and mentoring.

Responsibilities

· Be responsible for managing the production and delivery of all animation.

· Organise and supervise animators, to prioritise and deliver upon requirements, and ensure the efficient and timely delivery of high quality assets.

· Maintain effective relationships with our outsource partners.

· Identify and resolve risks to both the project and outsource pipeline.

· Planning and scheduling of animation tasks.

· Troubleshooting and solve animation issues with all departments

· Collaborate with the AD to verify in-game animation quality, consistency and iterate according to feedback.

· Drive the development of rapid prototypes.

· Work with Art, Tech, and Design to help define short and long-term objectives and establish workflows.

· Provide mentorship and guidance to the animation team.

· Manage the delicate balance between quality and delivering to aggressive deadlines.

· Balance between hands on production and animation-team management.

Qualifications

Requirements

· Strong understanding of the principles of animation and character anatomy, to provide feedback to Artists.

· Hand and key animation skills in a variety of animation styles.

· Proficient in Maya or 3DS MAX.

· Proven experience in mentoring or leadership through the full cycle of development.

· Scheduling, and outsourcing experience.

· Able to take direction and impart feedback to the Animation team.

· General understanding of technical and animation pipelines, including rigging and engine integration.

· Broad understanding of contemporary processes and engine technology.

· Shipped a high quality game on mobile or console.

· Ability to work to deadlines under pressure and with minimal direct supervision.

· A positive attitude and a commitment to bringing fresh ideas to the team and the game.

· High work ethic and self-motivated.

· A passion for Games

Plus: English Language skills

Company Description

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘), or contact us for application by: ctu-recruitment@ubisoft.com

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们参与已与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”),或联系邮箱以申请相应岗位:ctu-recruitment@ubisoft.com

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