This job might no longer be available.
Associate Gameplay Programmer
1 year ago
Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join our team. We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater. Tripwire has solidified its place as one of the games industry’s leading independent developers. Our independence means the ability to work on our own timetables to craft games with a singular voice that reflects our own unique vision. We’re located in Roswell, GA, a historic suburb of Atlanta, where living is affordable and proximity to the city provides for plenty of opportunities. We believe in a collaborative work environment where team members are encouraged to take risks and push the boundaries of our medium. If that sounds like something you could get into, we'd love to hear from you!
Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our brand new “Next-Gen” Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Next-Gen Remote Work Policy click here.
Responsibilities
Reporting to the Lead Gameplay Programmer, you will:
- Work with designers, artists and other engineers to implement gameplay features.
- Work with QA to identify and fix bugs.
- Learn new technologies and programming languages as needed
- Accomplish goals within production timelines
- Ensure that your code meets the team's coding standards to deliver high quality and maintainable code
- Additional responsibilities may be assigned as needed
Qualifications
- BS (or higher) in Computer Science or similar discipline or equivalent experience.
- Excellent C++ programming and systems design skills.
- A solid understanding of 3D math as it relates to gameplay programming.
- A working knowledge of Unreal Engine 4/5
- Effective communication skills.
Preference to applicants with:
- Experience developing games for consoles
- Experience with multiplayer game development
- One or more shipped titles.
Benefits:
- Profit Share
- Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
- Up to 30 days of PTO
- 16 paid Holidays
- Short Term Disability & Long Term Disability
- 401k Match
- Flexible Spending Account
- Flexible Hours
- Employee & Family Team Building Events
- Volunteer Days
Create Your Profile — Game companies can contact you with their relevant job openings.