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Associate Gameplay Engineer
5 years ago
Job Description
Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full-time Associate Gameplay Programmer for our San Francisco development studio. We are looking for experienced people to help us develop for current products, such as South Park: The Fractured but Whole and Rocksmith , as well as contribute to future projects.
RESPONSIBILITIES:
- Work with the lead engineer to develop gameplay features and systems
- Collaborate with the design team to ensure features match expectations
- Maintain and extend documentation on gameplay-oriented features and systems
- Self-manage programming task schedule updates and coordinate with production team
- Work with design team to ensure that gameplay systems are used properly
Qualifications
- 2-3 years of experience in programming/engineering development
- Shipped 1+ published titles as Gameplay Programmer for PS4, PS3, Xbox One, 360, PC, or MacOS
- Bachelor's degree in software engineering, computer science, or equivalent
- Experienced in developing and implementing key gameplay systems
- Strong C/C++ development and optimization skills
- Strong knowledge of scripting languages (Lua, Python, Perl)
- Work well with designers and artists to implement the vision of the game
- Strong verbal and written communication skills
PREFERRED SKILLS:
- Strong knowledge of performance/memory constraints of game software required
- Experience on the new generation of consoles (PS4, Xbox One)
- Strong debugging skills
- Strong mathematical skills
Additional Information
All your information will be kept confidential according to EEO guidelines.
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