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Associate Gameplay Engineer

Ubisoft
San Francisco CA us
5 years ago
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Job Description

Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full-time Associate Gameplay Programmer for our San Francisco development studio. We are looking for experienced people to help us develop for current products, such as South Park: The Fractured but Whole and Rocksmith , as well as contribute to future projects.



RESPONSIBILITIES:

- Work with the lead engineer to develop gameplay features and systems

- Collaborate with the design team to ensure features match expectations

- Maintain and extend documentation on gameplay-oriented features and systems

- Self-manage programming task schedule updates and coordinate with production team

- Work with design team to ensure that gameplay systems are used properly

Qualifications

- 2-3 years of experience in programming/engineering development

- Shipped 1+ published titles as Gameplay Programmer for PS4, PS3, Xbox One, 360, PC, or MacOS

- Bachelor's degree in software engineering, computer science, or equivalent

- Experienced in developing and implementing key gameplay systems

- Strong C/C++ development and optimization skills

- Strong knowledge of scripting languages (Lua, Python, Perl)

- Work well with designers and artists to implement the vision of the game

- Strong verbal and written communication skills



PREFERRED SKILLS:

- Strong knowledge of performance/memory constraints of game software required

- Experience on the new generation of consoles (PS4, Xbox One)

- Strong debugging skills

- Strong mathematical skills

Additional Information

All your information will be kept confidential according to EEO guidelines.

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