11 days ago
Blackbird Interactive is looking for an Associate Designer to join our studio. Our project Hardspace: Shipbreaker, which recently launched in Early Access, is looking for a game designer with a high technical skill set. Hardspace: Shipbreaker is a heavily systems-driven game about dismantling derelict starships, and uses a blend of hand-authored and procedural content.
As an Associate Designer, you are responsible for assisting the Design team in implementing level layouts, scripting, and gameplay tuning. You will work within established pipelines and guidelines to generate and/or implement content. You will be required to cover basic problem-solving, and support the achievement of objectives assigned to the team by the Lead Designer and Game Director.
- Work in-engine to assist in designing, prototyping and implementing content, in collaboration with the other Designers and the Programming and Art teams.
- Design gameplay features and write specifications for how they should function and be implemented
- Interact with other disciplines to resolve implementation issues or gameplay bugs
- Assist in testing new features as they come online in order to provide Design feedback
- Collaborate continuously with all teams to generate and implement feedback on features and content
- 1-2 years professional Game Design experience, OR relevant education
- Self-direction and a proven ability to thrive in a highly technical environment
- Interest in single-player games
- Unity 3D experience
- C# programming experience
- Art or Creative Writing skills
- A drive to understand how things work
- Very strong communication skills, both in person and through documentation
- Ability to understand and communicate in technical language
At Blackbird, we're all about being true to our roots. We started small in our CEO's garage, and even though we're expanding, our desire is to stick to that foundation of creativity, community, and collaboration. Our team has proved that great ideas can come from any position in any discipline, so it's important to us to make sure every voice is heard.
Work/life balance is extremely important to us, and we've demonstrated that over the years by severely limiting over-time requirements. We want people to be happy about coming to work every day, and to that end we offer lots of opportunities for growth and development; whether it's lunch and learns, team events, or our generous vacation days, paid holiday closure and flexible schedules. We also try to provide every opportunity possible for our employees to spearhead R&D initiatives through our BlackOps program. In short, don't expect to feel like a cog in a machine working for BBI.
Due to COVID-19, applicants must be eligible to work in Canada, or currently in Canada on a work permit/visa. With the exception of specifically on-site roles, all roles will commence as a work-from-home arrangement. This arrangement will be revisited as COVID-19 government regulations are eased.
Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.
If you are interested in the role, please apply even if your experience and skills don’t perfectly match our ideal credentials. We are committed to diversity and especially encourage members of underrepresented communities to apply. As an equal opportunity employer we encourage applications from all qualified individuals. BBI does not discriminate against applicants based on genders, races, national and ethnic origins, religions, ages, sexual orientation, marital and family status, and/or mental or physical disabilities.