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Associate Animator
2 years ago
We need you to help us bring cinematic character performance to the next level. As an Associate Animator at Bungie you will participate in the effort to concept and finalize spectacular mo-capped and hand-keyed in-game cinematic animation for a variety of characters, both human and creature. You will support the animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. If this is the opportunity you are looking for, we’d love to hear from you. Be a part of our team, and let’s create new worlds together!
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, IL, NC, TX, and WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
RESPONSIBILITIES
- Create quality motion capture and key-frame animations
- Work on asset creation tasks assigned to you by Animation Lead and Cinematic Director meeting deadlines as necessary
- Work with the Animation Team and the Lead to help set the quality bar for asset creation
- Ability and willingness to follow direction
- Collaborate productively with others
REQUIRED SKILLS
- Effective communication skills, and the ability to work well in a team environment
- Dedication and desire to create great games
- Knowledge of Maya
- Understanding of Motion Capture and hand keyed techniques
- An understanding of human anatomy
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