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Assistant Voice Over Designer
3 years ago
We are DICE Los Angeles
Our mission is to create world class entertainment, and we work in a manner that is different from the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in an inspiring climate have qualities that resonate with gamers. At DICE LA, you will be empowered to have a creative stake in everything you do. We have a studio culture where everyone is a game maker, no matter what they do. We also firmly believe that to achieve our best one must have a balance between work and personal life.
We are looking for wildly creative applicants who have a real passion for games, great social and communication skills, as well as a positive, teammate mentality. We want this to be the studio where you do the best work of your career.
Role: This is an Assistant Voice Over Audio Designer position with the DICE Los Angeles Audio Team. Qualified candidates for this role must have a background in Audio Production, and have a passion for the craft of Voice Over and Dialog. You will work closely with the Senior Voice Over Designer and report to the Studio Audio Director.
Your primary focus will be to assist the Senior VO Audio Designer in creating and integrating world class Voice Over assets. This role includes document and asset management, Audio asset editing, the technical aspects of asset integration in our 3D engine Frostbite, and tuning voice over assets in software.
You will work with a team of other Audio Designers in a collaborative, creative and fun environment!
Requirements:
- BA, AA, Technical School Degree, or equivalent work experience in Sound Recording Arts. Any additional training in Theater, Film or working with and recording Actors.
- Experience or knowledge of common voice over microphones, microphone placement, and recording studio set ups
- Basic knowledge of audio theory and audio editing practices; includes knowledge of waveform editing, equalization, compression, mixing, plug ins, etc.
- Proficiency with audio software / DAW, such as Reaper, Nuendo, Pro Tools, Sound Forge, Vegas, Cubase, Logic
- Proficiency with audio plug in software such as Waves, FabFilter, iZotope, Soundtoys, etc.
- Experience or knowledge of audio game development tools, such as Wwise, FMOD, or other proprietary Editors
- Basic technical proficiency or knowledge of 3D editors. Knowledge or experience with any visual scripting program is a plus (such as Reaktor, Max, Pure Data, UDK)
- You should be committed to growing within your craft, and improving your skillset as a VO Audio Artist.
Responsibilities:
- Help our Audio Team craft an outstanding Audio experience
- Organize and update script documents, VO design documents, and voice over .wav files
- Organize and maintain studio recording schedule while communicating with external partners
- Use a DAW to edit, name and organize voice over sound files
- Work within the FrostED game editor to import, name, and organize voice over assets for in game playback
- Be an active participant in voice over recording sessions assisting the Senior VO Designer, helping to update scripts, note select takes, etc.
- Tune, test, and quality control of audio voice over assets in software
- Take direction from the Audio Director and Senior VO Audio Artist, and work as a positive and productive member of the Audio Team
Next Steps:
The following are required as part of the application process:
- Resume
- Audio questionnaire
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