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Art Manager
2 years ago
Job Overview
We are World of Tanks production branch in Prague and we are searching for Art Manager to grow our strong art team. Being in that role you’ll be working directly on our beloved free-to-play PC game – World of Tanks.
Here in Prague we have built a family-like production team of 90 people and keep that number flat. Among those people we have several gameplay cross-functional teams as well as one Art team being able to produce, test and deliver features of any size: meta, gameplay, tanks, styles, maps, hangars and many more.
From you we expect a knowledge and experience, open-minded gentle approach, and a lot of patience. In exchange we can offer a strong young team of professionals, rapidly growing and getting strategic importance for the company in location and challenging tasks on our flagship project to solve with this great team!
Challenges you’ll be facing
- you’ll get a cross-functional art team of all the domains needed for content production in our game: 2D, 3D, Level Art, Environment Art, VFX. This team will be reporting to you.
- your daily job is to make sure that the team is fully-fledged, prepared for the ongoing tasks and long-term challenges. This means, that you will be as well responsible for hiring, career paths, salaries etc.
- you’ll have to take over the current art standards and improve them in order to improve overall art production in Prague, make sure all the team members aligned on them and meet the requirements
- you’ll be in touch with global Art discipline on long-term strategy, pipelines, and approaches. Your responsibility will be to adjust them to our local Prague needs, implement and integrate
- your team will be doing the World of Tanks features in cross-functional teams together with PM/Producers, your task here is to pick the right people for the appropriate job, to support them daily, make sure they do their best, teach them and keep them busy
People you’ll be working with closely
- Development Director – on studio strategy and goals, roadmap planning
- Art Director – on art vision, growing Art owners in-house
- Producers/PMs – on daily features your team will be working on
We are looking for
- 12 or more years in industry
- 4 or more years of experience of building strong cross-functional art teams:
- to hire leads, nurture, grow them
- to define the art domain production standards, to maintain and improve pipelines, roles
- a broad professional experience and knowledge in any of art production domains: 2D, 3D, environment, or level art
- an experience with complex art projects/features production with cross-disciplinary teams, ideally in game development
About Wargaming:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!
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