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Art Manager
2 years ago
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
Are You Up To The Challenge?
As our Art Manager you’ll be part of the core art team working to improve our processes, hit our deadlines, source and manage outsourcers, and upskill the other members of the team.
Your Team Mates
With the stroke of their brushes, our game art teams bring vibrance and colours to the lights and clockwork of our Kwalee games. As creative doers, they not only offer look and feel, but they also use time and business constraints to solve aesthetical challenges unsolvable by clever design.
What Does The Job Actually Involve?
- Working closely with Department Leaders to optimise how the Art Department operates and define and establish best practices
- Organising and managing Art documentation, libraries and workshops.
- Driving recruitment for the Art Department. Working closely with HR and senior management to improve the hiring process and being responsible for onboarding and offboarding of staff.
- Ensuring that the team is adequately resourced to meet the studio’s requirements
- Being an advocate for the Art Team. Championing art requirements and needs in stakeholder meetings. Evangelising working practices within the art team and elsewhere. Promoting a positive inclusive team culture
- Working with Art Leads in identifying areas or individuals in need of support and managing teams personal development
- Facilitating collaboration with external and internal teams and ensuring strong communication between teams and departments.
- Searching for, evaluating, and managing outsource partners to support our internal efforts
Your Hard Skills
- Have a minimum of 5+ years experience in the games industry (Ideally mobile / hypercasual) with at least 3 years as a lead
- Strong leadership and interpersonal skills.
- Proven experience of supporting artists across disciplines and workflows, with the ability to identify workflow issues and implement solutions to mitigate them.
- Experience working collaboratively and productively in cross discipline teams
- Self motivated and self sufficient
- Strong aesthetic judgement
- Well versed in a range of Art production tools (Maya,Photoshop,Illustrator,After Effects etc)
- Familiar with a range of Management tools (JIRA, Trello, etc)
- Familiar with Git
- Knowledge of Unity and other game engines
- Strong visual, verbal and written communication skills evidenced through experience as a mentor to others and authoring clear detailed documentation
- Scheduling, budgeting and outsourcing experience
- Fluent in English, both written and verbally
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
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