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Art Director

Stardock
Plymouth Michigan
2 years ago
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Department Art

Employment Type Full-Time

Stardock is committed to making visually compelling games and is currently seeking a full-time, in-house Art Director. We work with bleeding edge technology and need an experienced veteran to guide and blend our amazing engineering capabilities with our talented art team. The Art Director not only sets the visual style but provides specific guidance, both artistic and technical, on how to achieve those goals. This position is located in Plymouth, MI and relocation assistance will be provided.

Primary Responsibilities Include:

  • Control the overall aesthetics of the project (UI, art style, FX, etc.).
  • Establish visual targets for the art team.
  • Manage outsourcers and freelancers to support production loads.
  • Create implementation strategies to achieve aesthetic goals.
  • Provide specific visual feedback throughout the stages of production to completion.
  • Pushing visual boundaries using a next-generation graphics engine.
  • Able to get hands dirty and produce high-quality 3D models, textures, and animations as needed.
  • Collaborate with design, production, and engineering to deliver high-quality visuals.

Education and/or Experience Desired:

  • A proven leader in producing high-quality visuals.
  • Must have shipped at least one AAA title in either a Lead Art or Art Director role.
  • 5+ years of experience in the games industry.
  • A portfolio that demonstrates AAA experience, sci-fi preferred.
  • Experience concepting and/or creating hard surface assets (weapons, spaceships, etc.).
  • Deep understanding of the art production pipelines to maximize efficiency and quality.
  • Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop.
  • High proficiency in areas such as lighting, rendering, and texturing.
  • Expertise with PBR based pipelines, software, and assets.
  • Ability to work well under deadlines and ability to multi-task.

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