This job might no longer be available.
Art Director - MMO Simulation (f/m/d)
2 years ago
Description
KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECT MATTER AND GAMEPLAY IN A WAY THAT'S CAPTIVATING, EASY-TO-DIGEST, AND ENTERTAINING FOR ALL AGES.
At the heart of Klang is SEED, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.
We aspire to bring people together through engaging media experiences and by building strong communities.
Role
Klang is looking for an Art Director - MMO Simulation (f/m/d) who is responsible for encouraging, leading and driving the artistic vision and development of SEED. As Art Director (f/m/d), you will maintain the creative vision and quality bar for the product while managing the art department. If you want to work on an ambitious and ground-breaking project, and want to see a massive and colorful simulation come to life, we have an amazing opportunity for you!
What you will do:
- Provide artistic leadership and lead the art department to drive the overall vision of the project. This will include concept art, 3D assets, VFX, animation and UI
- Oversee the aesthetic unity of all visual parts
- Contribute to the art pipeline definition and develop milestones for the art team
- Supervise and manage outsourced artists, providing them with input, reference, and feedback
- Collaborate with creative leadership and other team leads to identify and solve problems, influencing the direction of the project to support the artistic, game design, and technical goals
- Lead the visuals on marketing and PR to ensure visual coherence across all branding, marketing material, and social media assets
Who we think will be a great fit:
- At least 7 years of game art production experience, including art quality assurance and leadership roles in at least 2 successful PC/Console game projects
- A strong Portfolio of artistic accomplishments, particularly showcasing a high standard for minimalistic and stylized art
- Broad knowledge of all art disciplines including: concept art, character design, animation, environment design, VFX, UI, lighting, shading and rendering
- A thorough understanding of art pipelines, the capacities and technical constraints related to the Unity engine, and different game genres
- Strong communication/listening, interpersonal, and organizational skills
- Passionate to make and play games, with knowledge of current titles, genres, and industry trends
Bonus:
- Knowledge of 3D softwares such as Maya and/or Blender
- Experience developing an MMO, RTS, or Simulation game
Benefits:
- An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
- Competitive salary and 27 days of paid vacation
- Monthly public transport travel reimbursement
- Monthly company co-contributions to private pensions
- Reimbursement for physical health activities
- Employee Assistance Program
- Mental health support
- Flexible office hours (with core hours)
- Our own cafeteria serving free lunches daily - once we are back at the office
- Monthly team events and activities
- A dog-friendly office, adjustable standing desks, ergonomic chairs and mobile aircon units for hot summers
- Healthy snacks and drinks in the office
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.
Create Your Profile — Game companies can contact you with their relevant job openings.