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Motion Graphics and Cinematics Animator
1 year ago
Description
We want to hear from Motion Graphics and Cinematics Animators (2.5D) who are looking for a role in our award-winning UK team. We have 4 opportunities (permanent, fixed-term or freelance) for Animators at all levels to join our Cinematics team on some exciting new projects. We're looking for personalities who will fit our culture of innovative creativity and collaborative problem-solving.
If this interests you, we encourage you to send us your portfolio and show us what you’d bring to our flock! You can see some of our motion graphics and Animation work here:
Motion Graphics - AtomhawkShowreel Requirements
Please include a link or file to your showreel or animation portfolio, providing examples of Animation from either personal or professional projects.
Experience using Adobe After Effects is essential for this role.
Motion Graphics and Cinematics Animators at Atomhawk work on a variety of projects alongside their team members. We work with leading brands including WB Games, XBOX Game Studios, 2K, EA and Zenimax, helping shape the visual design of the games of tomorrow.
Required Skills:
- Strong experience of Motion Graphic and Cinematics animation and visual effects within Adobe After Effects.
- 2.5D animation experience.
- Demonstrable knowledge of cinematic storytelling and direction.
- A keen eye for detail and technical excellence.
- Familiarity with Adobe Photoshop.
- Experience and understanding of art/animation pipelines.
- Excellent communication, interpersonal, and organizational skills.
- Diligence with tasks, schedule and adherence to budget limitations.
- Positive attitude and a desire to bring new ideas to the team.
Desirable Skills:
- Experience with Adobe After Effects plug-ins such as Maxon.
- Experience with 2D animation software such as Adobe Animate or Toon Boom Harmony.
- Experience of 3D software such as Blender, 3DS Max or Maya.
- Storyboarding and/or sketching skills.
About Atomhawk
Atomhawk produces the very best in cutting-edge creative conceptualisation, visualisation, and realisation. Our client list includes major names - Warner Bros, Sony, Microsoft, SEGA, Activision, 2K, EPIC, The Pokémon Company and Blizzard all feature. And we like variety. Every project is different from the last. The spectrum covers gritty, hard-hitting Mortal Kombat, irreverent and stylised Surgeon Simulator 2, comic book superheroes, nostalgic childhood favourites and all things in between. Whichever franchise is on today’s agenda - DC, Halo, Marvel, Mortal Kombat and Warhammer - we move through their worlds with ease and creative curiosity.
The work our team produces is world-class. We’ve celebrated that fact in three artbooks. Each one features concept art, tutorials and professional tips. Volume 3 was created to mark the studio’s 10th anniversary, and was displayed and sold at the Great North Museum: Hancock in Newcastle, where we held the exhibition Other Worlds: The Art of Atomhawk in 2020. You can
take a virtual tour of the exhibition here.
Our output hasn’t gone unnoticed. We received Best Companies’ 3 Star Accreditation 2021 and Top Companies North East 2021. We hold the Queen’s Award for Enterprise for International Trade, as well as the TIGA Star Award 2021. We were also named Best Art/Animation/Trailer Supplier at the 2021 Develop Star Awards.
Creativity thrives through diversity, not conformity. Every Atomhawk applicant and employee is afforded space and freedom to be their true self, with no fear of prejudice or persecution. During the application process, you won’t be judged on your name, your gender, your sexuality, your ethnicity, your age, your religion, or any other factor unrelated to your ability to do the job.
Benefits
As well as having the chance to work on some incredible projects, Atomhawk offers a unique environment for those wanting to be surrounded by like-minded creative people. We have one of the largest in-house teams of specialist digital artists in the world, providing a collaborative community that works, develops and socialises together.
Atomhawk provides structured career development and training pathways for staff at all levels. We offer flexible working hours and a strict ‘No-Crunch’ culture, meaning overtime is not required or forced within the art team. This is alongside a competitive salary, relocation allowance and comprehensive benefit and bonus scheme.
Our UK studio is based in the North East of England on the banks of the River Tyne. Newcastle Quayside is just a short walk from our office, with hundreds of bars, shops and restaurants to choose from. Not only being one of the UK’s most affordable major cities to live in, it is also close to the coast and countryside, perfect for when you want a change of pace from the buzz of the city. Transport connections are excellent, with Newcastle International Airport offering flights across the world.
Atomhawk is part of Sumo Group Ltd, one of the UK’s leading videogame developers.
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