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3D Animator - Remote/Hybrid
2 years ago
Are you an experienced animator, skilled in a broad range of animation styles? Do you want to work in a friendly, respectful and exciting studio? Auroch Digital is looking for animators who are passionate about creating dynamic and compelling, hand-keyed animation for multiple upcoming projects, ranging from retro-inspired action games to stylized top-down strategy games.
Auroch are part of the Sumo Group of companies, originally established in 2010 and with an extensive catalogue, including Mars Horizon and Dark Future: Blood Red States. We have an exciting stable of licensed and independent IP games in development including our upcoming beer brewing hobby game Brewmaster. Our diverse, friendly, and enthusiastic team are based in the centre of Bristol, but we are open to remote working for the right candidate. We have a company ethos that strongly values work-life balance and supporting our people to grow. We want our people to have a positive influence on other team members and a passion to support others.
The Role @ Auroch Digital:
As an associate or mid level animator, you’ll have previous experience on a production in feature films, television series, or other games. You’re passionate about animation and its role in games and design, and are comfortable working in a cross-disciplinary team of artists, designers and programmers.
Responsibilities:
- Create hand-keyed character animation in a variety of styles, with a focus on gameplay needs and in-game appearance
- Rigging and skinning basic to intermediate character models according to gameplay requirements
- Able to plan, estimate times for and prioritize assigned animation tasks
Requirements:
- Previous experience as a character animator working on commercial game projects or equivalent experience in other industries
- A demo reel showing high quality, hand-keyed animations with a focus on visual storytelling, gameplay requirements and animation principles.
- Excellent knowledge of Maya, Max, or the animation tools of your choice
- Able to integrate assets into the game in-engine in Unity or Unreal
- Self-motivated and able to work independently or as part of a cross-discipline team as needed
- Strong verbal and written communication skills
Desirable:
- Experience working with animations graphs and state machines in Unity or Unreal
- Interest in other areas of animation and game development, such as modelling, texturing, UI animation, or VFX
- Experience animation for strategy/management genre games
- A passion for games, with strong opinions about their animations!
Work benefits:
· We won’t get in the way of you working on your own indie dev projects in your own time
· Remote, office based or hybrid are all totally fine working options
· 27 days holiday total (including your Birthday off!) which increases for long term service
- The option to take three months unpaid sabbatical leave after three years of service
· Competitive salary
- Bonus scheme
· Flexible working
· Pensions contribution
- Dental cover
- Life insurance
- Income protection
- A pot of money to spend in Uchoose on extra benefits like health insurance, adding family members etc.
· Ongoing support for training and career development, including 5 learning days a year, 1 of which can be
used for volunteering
Application Information:
Your application should include a short covering letter explaining a little about your previous experience and why you think you would be a good fit for the role, and a current CV with relevant work history. Though not required, if you have a portfolio or examples of previous work please also include them with your application.
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