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Gameplay Animator

Supermassive Games
Guildford England United Kingdom
2 years ago
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Supermassive Games is an award-winning studio, known for the critically acclaimed games like “Until Dawn”, “Rush of Blood”, “The Quarry” and “The Dark Pictures Anthology”.

We are looking for a talented Technical Animator to join us and help craft high-end cinematic horror-games, as well as exciting VR games experiences.

The focus of the role is the "gameplay" animation, the animation that the player can control and interact with at run time, and the animation that requires a more technical approach, in the way it is built and implemented in engine.

You will be involved in all aspects of the animation pipeline collaborating with other key disciplines to implement and iterate content.

From performance capture editing to hand key.

From realistic facial animation to ragdoll simulation.

From locomotion animation to in-game state machines.

There will likely also be some cinematic animation, vehicle animation and the likes.

Role responsibilities:

Demonstrate a solid understanding of traditional animation principles (timing, weight, etc.)

Requirements

Skills and experience required:

Technical skill/knowledge;

Motion Builder

Maya

Unreal Engine 4

State machine creation

Nice to have;

Python Scripting

Experience running physics simulations

Experience with motion capture editing

Knowledge of realistic facial animation

Rigging and Skinning

Benefits

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