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Animator Intern (Fall 2021)
2 years ago
Animator Intern (Fall 2021)
Must be available for a remote full-time paid internship between September - December 2021**
Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. We create connected experiences that ignite the emotion of sports through industry-leading sports video games, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, PGA TOUR® golf, and EA SPORTS UFC. For more information about us, including news, video, blogs, forums and game apps, please visit www.easports.com.
A technical animator is a bridge between animation and tech, working with animators, programmers, and the technical animation team. Their main responsibilities can include character animation rigging, tools, workflows, data setup, and runtime behaviors. As a technical animation intern, you can be from an Art, Animation, Engineering or Computer Science background; however, you have a passion for and a comfort level working with both the artistic and technical side of problems. As a technical animation intern at EA Sports, you will work on a game team, supporting the technical needs of animation and character art within a production environment.
Responsibilities:
- Work with the Technical Animation team to support the needs of gameplay animation, cinematic animation, and character art
- Support cinematic scene setup, data management, integrations, and troubleshooting
- Cleaning motion capture data from a variety of sources and implementing that data into the game engine
Role Requirements:
- You are enrolled in a Bachelor's or Master's program and are slated to graduate after Fall 2021 (i.e. Fall 2021 or Spring 2022)
- You must be legally authorized to work in the US on a full time basis during the 12-week internship. Visa sponsorship is not available for this position.
- You have some experience working with a game engine (like Unity or Unreal)
- You have knowledge of animation packages, such as Maya and MotionBuilder
- You have some experience working with or creating basic rigged and deforming characters
- You have some scripting/programming experience a plus (in a language like Python)
- You have an understanding of the processes and challenges in the creation of animation content for games
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