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Animation Programmer

Ubisoft
Shanghai Shanghai cn
2 years ago
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Job Description

-Work closely with animators to promote visual performance including but not limited to character animation, character movement, etc.
-Responsible for designing corresponding technical solutions to the needs of animation, and conducting technical feasibility analysis and technical risk assessment
-Responsible for the continuous maintenance and technical support of animation system modules and complex animation trees, and can systematically optimize and refactor the existing code base
-Responsible for the design, implementation, application and maintenance of procedural animation (IK, Ragdoll, etc.)
-Able to support each other with team members in related fields, provide document support for technical solutions, and share technology with team members
-Good English communication skills, including oral and written

- 与动画师紧密合作,推动包括但不限于角色动画,角色运动等方面的视觉表现
- 负责对动画的需求设计相应的技术解决方案,并对其进行技术可行性分析以及技术风险评估
- 负责对动画系统模块和复杂动画树的持续维护与技术支持,并能系统的对现有代码库进行优化和重构
- 负责程序化动画的设计、实现、应用与维护(IK,Ragdoll等)
- 能与团队成员在相关领域相互支持,对技术方案提供文档支持以及与团队成员相互进行技术分享
- 良好的英文沟通能力,包括口语和书面语

Qualifications

-Good knowledge of computer graphics and mathematics
-Good C/C++ foundation, good engineering development experience
-Experience in animation technology, including but not limited to rigging, animation diagrams, state machines, physical ragdolls, inverse kinematics (IK), compression, procedural animation, facial animation, DCC SDK, etc.
-Have the ability to find problems with the quality of animation visual effects, analyze and solve problems, have strong initiative and teamwork skills

- 较好的计算机图形学数学知识
- 较好的C/C++基础,良好的工程化开发经验
- 具有动画技术经验,包括但不限于绑定、动画图、状态机、物理布娃娃、反向运动学 (IK)、压缩、程序化动画、面部动画、DCC SDK等
- 具备对动画视觉效果质量的发现问题,分析问题与解决问题的能力,有很强的主动性以及团队协作能力

Additional Information

Bonus Points

-Experience in game character animation is preferred
-Have console or pc game development experience
-Programming experience with multiple DCC tools is preferred (Maya, Motion Builder)
-With Motion Fields, Machine Learning experience in animation is preferred

加分项

- 有游戏角色动画相关经验优先
- 有主机或pc游戏开发经验
- 有多种DCC工具编程经验优先(Maya, Motion Builder)
- 有Motion Fields,Machine Learning在动画中应用经验优先

Company Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Ubisoft generated sales of €1,394 million.

About Ubisoft Shanghai:

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 400+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games. If you are passionate by video game, highly skilled and committed to deliver top notch quality content, join our team of talents! To learn more, please visit: www.ubisoftgroup.com

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