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Animation Lead - League of Legends

Riot Games
Hong Kong, China
4 years ago
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Established in early 2016, the Hong Kong Studio is Riot’s first international game development studio. We’re a diverse team, representing more than 15 nationalities and partnering with teams in the LA headquarters on League of Legends, Teamfight Tactics, and Legends of Runeterra. On top of this, we’re currently building teams for VALORANT, a character-based tactical shooter, and Project L, our take on the fighting game genre.

While operating like a startup—with autonomy and total ownership—we’re doubling down on our goals to build a world-class studio in a vibrant, international city, on a continent that is home to the League of Legends World Champion teams. The Hong Kong Studio is looking for talented, passionate people across all aspects of game development to help build Riot’s blueprint for a global, multi-studio world... and to make great games!

We focus on working together to promote individual autonomy, ownership, collaboration, and inclusivity so every Rioter can be their best while we boldly pursue games. This means less emphasis on titles and hierarchy and more emphasis on creating the right environment to ship excellent experiences to players.

That’s where you come in.

As a Lead member of Hong Kong studio’s Animation team, you will set the bar and ensure that the animation output of our external and internal animation teams maintains Riot’s high standards. You’ll build and support a high performing team, and give them the guidance and context they need in order to deliver amazing animation experiences to out players. Using your broad knowledge of the art, craft and tech of animation, you’ll set clear goals, and make sure the process of delivering of those goals is as smooth as possible

Responsibilities:

Required Qualifications:

Desired Qualifications:

Our Perks:

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

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