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Animateur.rice de Jeux / Gameplay Animator
13 days ago
"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.
We have a new exciting project in pre production and we’re looking to expand the animation team by bringing in talented developers of all levels and backgrounds. If you love the craft of animation and would like to work on a high-profile AAA game, we want to talk to you!
As a Gameplay Animator, you will report to the Animation Director and you will work as part of a multidisciplinary gameplay team.
You will author and implement animations for gameplay systems, with a heavy focus on action and body mechanics in an exaggerated style based on a realistic foundation.
Create Your Profile — Game companies can contact you with their relevant job openings.
- Proficient in Maya and/or Motionbuilder, or equivalent animation authoring software.
- A demo reel that showcases examples of high-quality, high-action and body mechanics keyframe animation.