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Combat Gameplay Engineer
1 year ago
About the Co-op RPG Team
We are an ambitious team of creators who love making original games with our community and have set out to create boundless new adventures that bring people together. Currently, we’re developing an unannounced, AAA co-op RPG based on a new, wholly owned IP. To us, involving players in the development process fosters a diverse, engaged community that ensures our rich and vibrant worlds are welcoming places for everyone to enjoy together. Join us to take on new challenges and grow in a highly collaborative and supportive team environment.
We are proud to be part of the ProbablyMonsters family of studios that recently raised $250 million to secure our future and our team with the benefits of a long-lasting career.
The Role
We are looking for a Combat Gameplay Engineer game developer to create exciting and surprising AI encounters for our new Co-Op ARPG. This individual’s focus will be to bring life to monster hordes, enemy formations, and friendly NPCs and create exciting combat encounters. As an engineer they will be collaborating with multiple disciplines to design, implement, and maintain systems and content ranging from behavior trees and navigation to spawning and abilities.
Who You Are
- You are respectful, trustworthy, open-minded, and approachable
- You are passionate about working effectively with others
- You strive to achieve excellence in your own work and find supporting others just as gratifying
- You like to get out of your wheelhouse to help solve difficult problems
- You want to work with a team to create something spectacular that goes beyond any one person’s ability
What You Will Do
- Collaborate with multi-disciplinary teams to help design and implement new NPC’s, Alien life and enemy encounters
- Implement new monsters using existing systems where possible and expand and create new systems when necessary.
- Work iteratively to find the fun of new AI characters
- Help structure AI systems for more robust interactions and performance needs
- Implement and structure pragmatic, reliable shipping code
- You will be working on both client and server architecture in a UE4 C++ codebase
- Communicate risks and tradeoffs of different engineering approaches, architectures, possible solutions for impossible goals
Qualifications
- Professional experience with crafting AI in C++
- UE4 experience is a plus
Our commitment to you
- A people-first culture founded on respect, trust, approachability, and accountability.
- A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
- Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.
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