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Activity Designer (Associate to Mid)
2 years ago
Do you love building fun action scenarios and memorable experiences for players? Do you enjoy tuning and adjusting combat encounters until they feel just right? Are you looking to work on AAA games with talented and enthusiastic people in a team environment? If so, we have the job for you! Bungie is looking for an entry to mid-level, open-minded, creative, and dedicated Activity Designer for Destiny.
As an Activity Designer, you are responsible for the development and execution of Destiny activities, encounters, and pursuits. You will work as part of a highly collaborative group and interact with a diverse set of teams to create compelling PvE and reward experiences for the game’s annual and seasonal releases. You will participate in a process and culture that relies on providing and receiving feedback to shepherd content through all phases of production.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, IL, NC, TX, and WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
RESPONSIBILITIES
- Design, build, and maintain PvE encounters, activities, and pursuit content
- Integrate your activity experiences within the broader slate of Destiny content
- Collaborate with economy designers to determine and implement a satisfying reward experience
- Give and receive constructive feedback during playtests to improve your team's content
- Work closely with design leadership to skillfully improve your content through playtesting and feedback
REQUIRED SKILLS
- Understanding of what makes a fun and engaging action experience
- Knowledge of the basics of spatial and mechanical encounter principles
- Thoughtful consideration for what makes action experiences memorable and engaging
- Comfortable working with and learning level/spatial design tools and gameplay scripting languages
- Understanding of the Destiny player experience, economy, and PvE activities
- Willingness to contribute to a positive and inclusive work environment
- Ability to be self-motivated while having no fear of asking for help or guidance
- Excitement for collaboration with designers, artists, programmers, musicians, testers and producers to achieve a common goal
- Effective communication skills (verbal and written)
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