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ANIMATION- Technical Gameplay Animator (Remote/Hybrid)

Sucker Punch
Remote WA
1 year ago
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Technical Animator

Do you play through the same sequence over and over in a game just to break down how the animation is working? Do you cringe when you see an animator repeating the same steps several times manually? Do you sit around and think of exciting ways to improve character performances in games?

If so, let’s talk!

We are looking for someone like you to have an impact on how we bring our games to life.

Responsibilities
Qualifications
Bonus Factors
This position is available for on-site, hybrid or fully remote.

At SIE, we consider several factors when setting each role’s salary range, including the competitive benchmarking data for the market and geographic location. As this is a flexible role that can be performed remotely, this means that the salary range will vary based on geographic location. Please note that individual pay will be set within this salary range based on location as well as skills and experience related to the job. Additionally, the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. This is a flexible role that can be remote, with varying salary ranges based on geographic location. For example, if you are based out of Los Angeles, the base salary range for this role is: $93,400 - $140,200.

For more information about benefits, please visit https://www.playstation.com/en-us/corporate/playstation-careers/

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