This job might no longer be available.
AI Programmer
3 years ago
Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join our team. We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater. Tripwire has solidified its place as one of the games industry’s leading independent developers. Our independence means the ability to work on our own timetables to craft games with a singular voice that reflects our own unique vision. We’re located in Roswell, GA, a historic suburb of Atlanta, where living is affordable and proximity to the city provides for plenty of opportunities. We believe in a collaborative work environment where team members are encouraged to take risks and push the boundaries of our medium. If that sounds like something you could get into, we'd love to hear from you!
Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our brand new “Next-Gen” Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Next-Gen Remote Work Policy click here.
Responsibilities:
- Work on our gameplay team to implement NPC and enemy behaviours
- Participate in the creative process to develop interesting and fun AI
- Provide technical, scheduling, and creative feedback
- Collaborate with the QA staff to identify and fix bugs in a timely manner
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
Qualifications:
- Experience programming gameplay decision-making AI behaviours.
- Excellent C++ programming and systems design skills
- Strong 3D math skills
- BS (or higher) in Computer Science or similar discipline
Preference to applicants with:
- Unreal Engine experience
- Shipped one or more game titles
- Experience developing for game consoles
- Experience working on multi-platform software projects
Benefits:
- Profit Share
- Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
- Up to 30 days of PTO
- 16 paid Holidays
- Short Term Disability & Long Term Disability
- 401k Match
- Flexible Spending Account
- Flexible Hours
- Employee & Family Team Building Events
- Volunteer Days
Create Your Profile — Game companies can contact you with their relevant job openings.