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AI Programmer
1 year ago
Join Romero Games as we develop John Romero’s next First Person Shooter in partnership with a major publisher! This is an unprecedented opportunity to join a thriving independent development studio and work on a high-profile title that will be played by millions of gamers worldwide.
Romero Games Ltd is looking for an AI Programmer to join our growing team on a full-time basis. You will help us create exciting character behaviours in Unreal Engine to support our cutting edge multiplayer PC and console games. As part of a thriving independent development studio you will have a significant impact and contribute on multiple levels to the games we make.
This position is open to remote work for the right candidate.
Responsibilities
- Develop exciting, efficient and varied AI behaviours and controllers for the various characters in a real-time cutting-edge game in Unreal Engine 5
- Collaborate with fellow members of the development team to ensure the AI behaviour matches the requirements of the game design with the technical constraints of the game engine
- Integrate AI middleware to provide low-level navmesh, pathfinding and dynamic obstacle avoidance capabilities
- Work closely with the animation team to ensure AI movement and actions are aligned with the character animations
- Plan and estimate schedules for the work required to implement the AI features in a timely manner
- Report directly to the Lead Programmer
Skills and Requirements
- A proven track record of designing and implementing real-time AI behaviours in a 3D environment
- A deep understanding of real-time behaviour planning
- A deep understanding of navmeshes and real-time pathfinding
- Experience implementing AI senses, plans and reactions efficiently in real-time games
- Experience mapping AI behaviours to character animations and physics
- Proficient in C++
- Knowledge of how to profile and optimize code for memory and performance
- 3+ years professional experience in the games industry
- Excellent communication and organizational Skills
Preferences
- Professional experience using Unreal Engine
- Experience developing AI for a First Person or Third Person Shooter
- Experience integrating external AI middleware with Unreal (such as Havok AI, Kythera, etc.)
- Ability to work on-site in our office in Galway, Ireland.
Romero Games Benefits
Ownership. Everyone in the company benefits from ownership in the company. Every full-time Romero Games employee is given a stake.
Vacation: Time off for vacation. Four weeks vacation per year + 10 national holidays.
Hybrid Working. Flexible working hours, including work-from-home and remote work.
Bonus Weeks: Bonus week off in your 5th year and 10th year.
Sabbaticals: At 5+ years, should you choose to take unpaid time for a personal project, we will cover 20% of your pay provided that it is in your area of interest.
Premium Health. Premium health benefits, plus extended healthcare coverage.
Fertility Leave: For employees undergoing IVF treatment, surrogacy or other forms of fertility treatment, two days per cycle for recovery or travel.
Relocation assistance. Flexible start dates, relocation reimbursement and assistance in finding housing.
Life-Friendly Policies: We understand that work is one of the things that you do and that life happens. We have a long and consistent pattern of life-friendly management, whether taking your kids to creche, assisting your parents with an appointment, or taking your pet to the vet.
Compassionate Leave / Bereavement. We support employees by offering paid time off during bereavement for immediate family. This includes loss of pregnancy, including the loss of surrogate pregnancy.
Parental Leave and Support. Family-focused benefits include paid maternity and paternity leave and flexible work hours. Most people here are parents. We get it.
Social Events. Regular social events such as pub nights (including online pub nights), holiday parties, barbecues and conferences, with accommodation and travel covered by us.
Expert Speakers. Monthly insider expert seminars with renowned creators such as John Carmack, Rhianna Pratchett (Tomb Raider), Warren Spector (Deus Ex), David Brevik (Diablo), Harvey Smith (Dishonored), Josh Sawyer (Pillars of Eternity), and more.
Bike to Work Programme: Within Ireland, using the Bike-to-Work government initiative, employees obtain a brand new bike and safety equipment worth up to €1,250 for a regular bike, and up to €1,500 for an electric bike. The scheme covers your new bike and gear, saving 52% of the retail price of bike and equipment. https://www.biketowork.ie/
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