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3c Systems Designer
2 years ago
SUMMARY
Gunzilla Games is looking for a 3C Systems Designer. The successful candidate will help us imagine and develop compelling and engaging rules for our AAA game. From conception to release and throughout post-launch, the 3C Systems Designer develops high-quality systems and mechanics that are adapted to the intended audience and enable players to live out unique, engaging, and rich experiences.
RESPONSIBILITIES
As a 3C Systems Designer, you will:
* Work on the core mechanics of the initial player experience: character, camera, and control
* Design one or several parts of the game's systems, controls, and interfaces
* Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside other disciplines
* Collaborate on the game systems from conception to release with the entire development team
* Support less-experienced game designers
REQUIREMENTS
* Experience working on collision-behavior between game entities and player feedback
* Experience tuning a range of primary and supplementary input devices, including considerations for disabled gamer access
* Experience collaborating with AI programmers, artists, and animators to create and implement NPCs with a focus on reactive, systemic, and emergent behaviors
* An understanding of targeting systems, how they work on a variety of input devices, and how the different input devices are balanced
* Knowledge of systems that deal with non-text player-to-player communication
* Awareness of how tracking data is used to evaluate designs, tune and balance the game, and track player actions
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