This job might no longer be available.

3D Rigger & Animator

House of How Games LLC
Seattle WA / Remote
1 year ago
Apply

House of How Games

We believe that a universe without fun would be a pretty dull place to exist… and that games are the best medium in the world to provide that fun. We love games which is why we make games. We make games to be a part of providing that outlet for escape, competition, exploration, social connection and so much more to a global audience of 3B+ players and growing.

We believe in authentic leadership, real conversations, making decisions, learning from mistakes but always continuing to move forward. We don’t want big company politics. We just want to do our best work with good people and have fun doing what we love.

We believe that our team performs best when everyone shows up as their authentic full self and we strive to empower everyone in the studio to be a game-maker. We encourage everyone to have an entrepreneurial mindset and we foster continuous learning and innovation.

In a time of so much industry consolidation, House of How is proud to be fully independent. We are based out of Bothell, Washington with remote game-makers all over the USA. We have a satellite studio in Boden, Sweden and are also now expanding our remote workforce in British Columbia, Canada.

Starting out as colleagues at Microsoft Games, our leads worked with each other for years before setting out on a new adventure together. From humble beginnings, we grew slowly and carefully to ensure we could control our own destiny. We are now at ~50 people and growing rapidly as our industry reputation is bringing more and more projects to the studio. Come join our team and be part of the amazing growth story of House of How Games and help us to entertain the planet!

Job Description

House of How is looking for a 3D Rigger & Animator who is able to rig and animate multiple 3D characters and environments. We are looking for someone who has a passion for games and animation, particularly with the drive to take charge on seeing through their entire animation pipeline, both artistically and technically, from rigging, animating, exporting, uploading, implementing into the engine, identifying and resolving issues independently, and improving this entire process for the team with your ideas and feedback. If you have a jack-of-all-trades attitude and skillset to rig holistically, you will be immensely valued!

Responsibilities

Requirements

Bonus Qualifications

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at House of How Games LLC

Art jobs