3D Environmental Artist

San Mateo, CA, United States
18 days ago

Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community.

Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. The breadth of opportunities, and the evolving demands of this first-of-its-kind platform, ensure that your avenues for growth are always expanding and flexible.

Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.

As an Environment Artist on the Game Experience Team, you will help us create and manage high quality, game ready environment assets and build 3D scenes.

Roblox is looking to push the boundaries of our engine and tools, well beyond what you currently see today on the Roblox platform. To that end, we want to create fully realized, large scale, beautiful looking environments. You will be involved throughout the entire development cycle, starting in early development, blocking out environments, and working with engineers and tech artists to define the optimal production pipeline. You will also work with other artists, both internal and external, to deliver and integrate assets into your project, resulting in a AAA game environment. You’ll be responsible for final quality assets, set dressing, and polishing the environment with the rest of the art team.

In this role, you will give feedback on the general asset pipeline and work with new features and tools before they are released. If you are an experienced game environment artist who enjoys partnering with engineers and you are excited to raise the quality bar to bring value to our entire development community, this is a great opportunity.

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