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3D Environment Artist

Ubisoft
Sofia Sofia City Province bg
4 years ago
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Job Description

The 3D Artist produces autonomously the modeling and texturing of 3D objects, characters and the graphical content of levels in accordance with the artistic direction and production deadlines. He/she works with Concept/Lighting/Texture artists, Game and Level designers to ensure that there are no technical problems met, or hindering of the work of other team members.

Job Responsibilities

Qualifications

Nice To Have

Additional Information

We Offer

Please note that only short listed candidates will be contacted.

CONTACT: Please send us a copy of your updated CV in English and portfolio.

Company Description

Established in 2006, Ubisoft Sofia has grown to a world-class game dev studio. Throughout the years, it has developed a rich portfolio, ranging from casual to action adventure games, and covering a wide range of platforms and technologies. The Studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.

For more than seven years Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, most recently taking a significant part in the development of Assassin’s Creed Origins, and also leading the creation of both its mythology DLC “The Curse of the Pharaohs” and Assassin’s Creed Rogue Remastered. After 13 years, more than 18 released games, and increasing its teams almost seven times to 230+ people, Ubisoft Sofia is currently working on contributing to a number of big Ubisoft's titles, including Beyond Good and Evil 2. The most recent achievement of the production teams in the Studio is the release of Tom Clancy’s The Division 2, highly acclaimed by both players and critics alike.

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