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3D Character Modeler
3 years ago
WHO WE ARE
NCSOFT is a premiere digital entertainment company and global publisher with worldwide locations and more than 4,000 employees focused on bringing extraordinary games to life for millions of fans around the world. Established in 1997 and headquartered in Seoul, South Korea, we quickly became a key leader in online games. Best known for critically acclaimed franchises including Lineage, Aion, Guild Wars, and Blade & Soul, NCSOFT is also one of the world’s top mobile developers with Lineage 2M occupying the #1 grossing revenue slot on Google Play. Our core goal is making people in this world happier by delivering games that entertain a globally connected audience has remained the same. Our culture is innovative, creative, collaborative and impactful, and we are passionate about creating the best gaming experiences for our players.
WHAT YOU'LL DO
We are looking for a talented 3D Character Modeler to create high quality characters for multiple projects within the company. As a Character Modeler, you will be working with a small group of people on our R&D team to provide assets and explore best practices for character and creature creation pipelines and techniques.
- Model and texture game ready characters, creatures, armors, and weapons
- Create new variants of existing character assets
- Work closely with the concept, tech art, and animation teams
- Integrate final assets into the game engine
WHAT YOU'LL NEED TO BE SUCCESSFUL
- Ability to generate AAA quality game ready assets.
- Professional experience within related industry, with a focus on Character Art
- Knowledge in processing and usage of 3D scan data
- Experience with modeling/sculpting: organic, and hard surface models
- Experience sculpting both realistic and stylized assets
- Expertise within realistic PBR shader and texture creation pipeline
- Experience with retopology (Maya’s “modeling toolkit” preferred)
- Experience texturing and baking within Substance Suite
- Ability to swiftly adapt and match fluctuating art styles
- Comprehensive knowledge of anatomy, and creating clean and animation ready geometry
- Aptitude to learn new tools
- Excellent communication, time-management and organization skills
- Ability to work in a team environment and be able to professionally provide and receive critiques
SOFTWARE QUALIFICATIONS
- Maya
- ZBrush
- Substance Painter
- Marvelous Designer
- Photoshop
PLUSES
- Shipped AAA titles, demonstrating experience building compelling character assets
- Unreal Engine experience
- Self-Motivated, hard-worker who works well in a small team environment
- Fundamental understanding of traditional sculpting, drawing and painting
REQUIRED APPLICATION MATERIALS
- Resume
- Online demo reel and/or portfolio demonstrating your best work
This is a full time, on-site position at our office in Aliso Viejo, CA. Due to COVID-19 we have a temporarily transitioned to a work from home model.
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