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3D Character Artist Supervisor - Diablo IV

Blizzard Entertainment
Irvine California 92618 United States of America
1 year ago
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Team Name:

Diablo

Job Title:

3D Character Artist Supervisor - Diablo IV

Requisition ID:

R011466

Job Description:

We Need You

The Minions of Hell are growing stronger...

Are you a skilled 3D Character Artist Supervisor? Come Work with us on Diablo IV and help us create something extraordinary.

Our team of talented developers are growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we will be a phenomenal fit for you.

Stuff We Will Trust You With

As part of the character team you will work with concept artists, animators, designers and engineers to create characters, creatures and weapons in the Diablo universe. The ideal candidate understands that character work does not end in ZBrush, and can texture, model and optimize just as well as they can sculpt. We hire people that collaborate well with equally passionate developers and share our love for games.

Responsibilities

  • Collaborate with artists, designers and engineers to bring visually compelling characters to life
  • Sculpt detailed high-poly models and create efficient low-poly meshes for characters, creatures, weapons and armor
  • Create high quality textures and author materials
  • Ensure that character art supports gameplay and performance
  • Help develop character art best practices and mentor others as needed

Requirements

  • 6+ years game development experience, specifically creating real time characters and items using Maya, ZBrush, Substance Painter and Photoshop (or equivalent 3D and 2D programs)
  • Exceptional understanding of human/creature anatomy, color theory, values, form, shape language and silhouette
  • An aesthetic eye for costuming and visual design
  • Strong knowledge of medieval weapon and armor design
  • Demonstrated proficiency with current techniques and PBR workflows
  • Self-motivated, humble, excellent communications skills, and a legendary team-player attitude

Pluses

  • AAA PC or console experience as a 3D character artist
  • Solid foundation in the traditional arts, including but not limited to figure drawing, illustration and conceptual design
  • Proficiency with Substance Designer, and Marvelous Designer
  • Basic understanding of rigging, animation, and deformation
  • Passion for all things games, Blizzard, and Diablo!

Required Application Materials

  • Resume and cover letter
  • Portfolio of relevant artwork, online preferred
  • An art test may be required

COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.

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