3D Artist - The Sims

Electronic Arts
Sweden
17 days ago
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Locations: This is a fully remote position, available across most European locations.

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

As an Object Modeler, you have the visual and technical skill set with passion to hone the Player Experience. As a creative, you can solve problems autonomously and excel in a collaborative environment. Your skill sets include hard surface and organic models including machinery, household items, furniture, creatures, sculptures, vegetation, and more. You hand paint textures and optimize for best performance while maintaining a high standard of visual quality. Though your passion is creating visually compelling assets, you are also comfortable working in a technical environment that includes problem solving with Animators and Engineers. You exhibit strength to operate with autonomy while remaining open to peer collaboration and feedback from Art Direction. You will report into our European Senior Development Director.

Responsibilities:

Skills and Experience:

Nice to have:

More About Maxis:

Many team members have a tenure of over a decade. Here are some top reasons folks join our team and stay:

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