3D Art Lead

Rascal Games
San Francisco, CA
13 days ago
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WHO WE ARE

👋 We’re Rascal Games, a new independent studio founded by 2nd-time entrepreneurs who sold their first company to Discord. We’re fully funded with the support of seasoned game developers and investors from companies like Riot Games, Niantic, Roblox, and Discord.

PROJECT WAYWARD

We’re building Project Wayward, a shared world group-based PvE action-adventure game, inspired by games like Sea of Thieves, Valheim, and Fortnite.

Our goal is to authentically capture the dream of adventuring in another world with friends. Players play as themselves, travel to story-filled worlds, and embark on thrilling adventures every night with their friends.

🎨 WHO WE'RE LOOKING FOR

We are seeking a 3D Art Lead & Artist to own the visual identity for Project Wayward. You will define a stylized art direction for the game and create assets directly as the primary contributor in a small but mighty team.

This is a lead role that will author major parts of the Project Wayward’s player experience and our studio culture. We’re big believers in building team comps around people vs. following set meta, so some responsibilities listed can be fluid amongst the founding team.

The ideal candidate is someone who is an expert at in-engine production but generally familiar with the entire art stack, including concept, environment, characters, and technical implementation to ensure smooth gameplay. You don't need to excel in all areas, as we expect to grow the team with your help. You will have the budget to hire outsourcers.

If the idea of adventuring every night with friends is exciting to you, we’d love to talk to you!

RESPONSIBILITIES

QUALIFICATIONS

YOU SHOULD JOIN US IF

BENEFITS

IN-PERSON STUDIO

We are operating as an in-person studio in the Bay Area or in Seattle.* We believe being together delivers better results for early stage companies.

We will cover relocation expenses.

*Final decision will depend on our ultimate team comp. Please reach out as long as in-person interests you!

HOW WE WORK

We believe small teams with trust, ownership, and empathy can build durable games played by millions. We plan to stay small and nimble (5-7 people) for the early phase, so we can freely explore and find the fun first.

MORE ABOUT US

We build for players who game to bond with their friends. Our players are driven by the desire to matter amongst the people they care about and they love to see their friends laugh.

We deeply value building from strong opinions. Great games are built by out-delivering for a specific player. Mediocre games are built by trying to serve everyone.

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