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2D Artist
10 months ago
Workplace: 3 days a week in the Wroclaw office
About us
Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 44 million users and 300+ people on board we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!
If you want to read our full story you can find it here.
What is this job all about?
We keep developing and our team is growing. We’re currently looking for a 2D Artist (mid level)!
If you’re creative and not afraid of challenges, and at the same time thorough and well-organized, can work according to a fixed plan and optimize your work results – apply – maybe this is a job just for you?
What will be your responsibilities?
- Creating and executing 2D game assets for various purposes (eg. illustrations, characters, custom and themed elements in realistic and semi-realistic style);
- Creating 2D visuals of in-game adverts and offers (illustrations and UI);
- Making textures and working with existing 3D elements;
- Implementing graphic assets into game engine;
- Taking the ownership of 2D production pipeline.
What do we require?
- 2+ years of experience in game development and game art (shown in the portfolio);
- Creativity and great sense of aesthetics;
- Ability to create graphics in realistic and semi-realistic style;
- Digital drawing and painting skills;
- Ability to use matte painting and photo bash techniques to produce high-quality 2D assets, excellent knowledge of Photoshop;
- Knowledge how to use hue, value, saturation, and color temperature; manage: shape, composition, textures and lightning;
- Independence and ability to own task from concept to final execution;
- Willingness to work as part of an art team in close collaboration with the design department;
- Having a team spirit, be open-minded and progressive;
- Very good command of English and willingness to work in an international environment.
Nice to have:- Academic background in Fine Arts or graphic design;
- Knowledge of 3D software (Blender);
- Experience in Unity;
- Experience in creating environments and animation;
- Passion for games.
What do we offer in return?
We are all about our games. We live them and want to create the best product for our players. To do that we need only the best people, and we know that we need to give, to receive. We believe that work is much more than benefits that you receive, although we have quite a few of those. But you can also count on us, grow with us, be sure to get a free hand to test, learn and improve and most of all you will have a direct impact on the product and the company.
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