2D Animator

Playtika
Bucharest
14 days ago
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Description

Playtika (NASDAQ: PLTK) is a mobile gaming entertainment and technology market leader with a portfolio of multiple game titles.

Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms.

Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has offices worldwide and over 4,000 employees.

We are successfully applying our intuitive understanding of what players want. That's why we have over 35 million players.

As a digital entertainment powerhouse, Playtika processes more than 9TB of data daily. Our games are continuously evolving journeys, personalized to deliver new challenges and surprising thrills, at every twist and every turn.

In the role of Animator, you will work closely with R&D teams and will be responsible for preparing art animations for future integrations into Caesars game.

Responsibilities

Requirements

*** PLEASE ATTACH PORTFOLIO (sorry, but we will contact only resumes with portfolio links)

Benefits:

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Come play with us! :)

A word from the manager

Your Experience & Skills

· 1-2 years of previous experience as a staff Animator in the Gaming industry

· Technically competent with a strong understanding of the animation processes

· Ability to independently create ideas and animations for all aspects of the product

· Strong character animation skills

· High proficiency in After Effects (and Trapcode Particular), and proficiency with Photoshop and other key tools

· Will be a plus knowledge of Spine, Adobe Animate

· Experienced in art/animation file preparation for implementation

*** PLEASE ATTACH PORTFOLIO (sorry, but we will contact only resumes with portfolio links)

What will you be doing?

· Demonstrate a solid understanding of the principles of animation, and a high level of quality and polish in your work

· Animate characters, environments, and FX assets of various styles

· Demonstrate a high level of proficiency in (hand) keyframe animation, and strong, dynamic key poses

· Demonstrate creativity, an eye for detail, composition, and visual storytelling

· Animate different game art within a range of predefined art styles, appropriate for the subject’s game purpose, that is aesthetically pleasing and evokes a positive reaction in the players

· Provide animation support to product development (RnD), product maintenance, and product marketing efforts

· Work with the Animation Lead/Art Lead/ Director to identify and understand all animated content needed for the design of a game or other project

· Adjust own animation in response to feedback, without requiring adjustments performed by senior staff to achieve the utmost quality

· Show efficiency in self-managing time with a high degree of accountability and minimal instruction

· Demonstrate self-sufficiency; ability to think independently of concept and create high-caliber animation for a project that may not have been explicitly defined in advance

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