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Contract Game Designer - Transformers
20 days ago
It’s a really exciting time to be at Space Ape Games. We’ve created a fast-paced environment that promotes genuine autonomy and we have projects at all stages of the development cycle. We launched our hit music game, Beatstar, in 2021 and we’re following its success with Countrystar less than two years later. We also officially launched our first puzzle game in 2023, Chrome Valley Customs, and we’re focusing on scaling this game to further global success. On top of all this, we’re running several mature live games and working on some exciting new projects behind the scenes!
We are looking for an experienced Game Designer to design an ambitious addition to our award-winning strategy game, Transformers: Earth Wars. The successful candidate will be responsible for designing a fresh game mode for our still-growing game. Please note that this is a contract position.
Responsibilities
- Guide the design of a large-scale feature that evolves the Build & Battle genre
- Oversee prototypes and playtests
- Balance and tune to deliver a desired player experience
- Maintain the high standard of quality expected by our dedicated players
Requirements
- Extensive experience as a systems designer
- Deep understanding of mobile strategy genre
- A passion for mid-core mobile games
- Interest in the Transformers universe is a definite plus
Why Space Ape is right for you
- Be a part of one of several small empowered teams who inspire and challenge one another in the pursuit of our mission
- Autonomy to make your own impact with the support to help it happen
- An award winning studio that has been crowned one of the best places to work, for the last 6 years in a row!
- Help run and create games which bring joy to millions of players all over the world
- 5* Glassdoor rating - Check out our reviews
- Entered a long-term strategic partnership with Supercell in 2017
- Competitive salary & stock options
About Space Ape
Space Ape is an award winning mobile game studio in Central London and founded in 2012. Since then our five games have been played by over 170m people and have generated half a billion in revenue. We have around 150 employees, from 30 different nationalities and diverse backgrounds united in a mission to make the world's next great game. In 2017 we began a strategic partnership with Supercell (makers of Clash of Clans and part of Tencent).
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