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Software Engineer

Electronic Arts
Madrid Community of Madrid Spain
2 months ago
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EA inspires the world to play, and the Worldwide Localization Team makes that happen! We are accountable for delivering the high-quality localized versions of our titles to over 30 countries around the world. You will find a vibrant, multicultural environment with a great mixture of professionals where each employee has an important role to play. You will work on a wide variety of groundbreaking tools and systems to provide Localization to our products. EA has built a cutting-edge Localization powerhouse that covers the needs for both current and next-generation platforms.

Want to be part of the team?

We're looking for a Software Engineer to join our LOC Engineering, Games-Tech Team. This team is responsible for the development and maintenance of tools, or the in-game technology to allow the localization and internationalization of games to 20 languages or more.

Responsibilities

Your primary focus will be code quality, performance, extensibility, and testability. You will be working with engineers, product owners and stakeholders to develop tools or in-game code packages, translating requirements and prototypes into technical solutions using C++, C# or others.

You will also help maintaining or refactoring legacy code, work on bug-fixing of tools or games, help improving our technology base and documentation, and mentor more junior members of the team.

You will be a part of the Loc Engineering, Games-Tech Team and report to its Technical Director.

Requirements

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